Divine Holds

Each of Scy'kadia's greater gods - barring Zorg the devoured - lay claim to an astral realm of their own devising. These realms, known as Holds, are sanctuaries for the souls of slain devotees, protecting them from demonic predation in Nether.

Celestial servants of the gods also dwell in the Holds, awaiting their master's commands.

The landscape of each Hold is reflective of it's god's aspects; thus a soul within Balrof's Hold is likely to witness sweeping fields forever trod by glorious armies, whilst a visitor to Gowlur's Hold would possibly see unending beautiful forests filled with vaguely elemental Celestials.

The eight Holds are oft called - though they possess other names:

Battle Home (Hold of Balrof), The Bright Hold (Hold of Lianda), The Eternal Glades (Hold of Gowlur), Delving Deep (Hold of The Twins), The Maze (Hold of Rilien), Halls Of Sight (Hold of Voy'himloc), The Boneway (Hold of Kree), Thunder Forge (Hold of Fundun).